![]() Now everything looks much more real, basically. In those climates, everything will look very bright with 0.7, so if you are not going to use "gloomy and rainy mode" optional, I recommend the original value of R2_Gloss_min that in Enhanced Shaders it is 0.5 Features:ġ) Enhanced Shaders and Color Grading and Dynamic Time-Based Tonemap Extended. Everything looks very humid and muddy, as if they were puddles and pleases me. For me, 0.7 in DX9 it is just what I want. ![]() Regarding the R2_gloss_min, I don't know how it will be seen in DX10/11. You will even win them, since classic textures occupy much less memory. If you have a low -income PC like me, you will notice a very large change graphically and without losing FPS. Apparently also does it in the recent update 1.5.2 This works in 1.5.1, which is the anomaly version I use. All credits go to their respective creators. ![]() I know it is not very relevant, but this is aimed at those people who have a PC-Potato (DX9), increasing 20 or 30 fps in the best cases and best of all, everything will look much more beautiful than before!īefore continuing, I am not the author of these accessories.
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